Video Recordings from PCG2013

7th Philosophy of Computer Games Conference, Bergen 2013

 

Keynote lecture

Antinomies of Space: Philosophy – Culture – Games (PCG2013)

Stephan Günzel

 

Keynote Lecture

Fictionality is Broken- Ludo-Realism and the Non-Fictionality of Game Worlds (PCG2013)

Espen Aarseth

 

Keynote Lecture

Gotta feel the beat! Space, Time and Rythms of Play (PCG2013)

Allison Gazzard

 

Defining the Videogame (PCG2013)

Veli Matti Karhulahti

 

The Playing Fields of Empire: Empire and Space in Videogames (PCG2013)

Souvik Mukherjee

 

Representation and Virtuality in Computer Games (PCG2013)

Rune Klevjer

 

Operational 3-D Images as Interactive Knowledge Space (PCG2013)

Daniel Riha and Jaroslav Vancat

 

Landscape and Gamescape in ‘Dwarf Fortress’  (PCG2013)

Paul Martin

 

Esthetic Experiences of Digital Gamespace (PCG2013)

Patrick Coppock

 

From Game Spaces to Playable Worlds (PCG2013)

Olli Leino

 

Second Space: Mimetic Space in Second Life (PCG2013)

Michael Bourke

 

GWI: The Gameworld Interface (PCG2013)

Kristine Jorgensen

 

Understanding Player Interpretation: An Embodied Approach (PCG2013)

Jonne Arjoranta

 

Reality and Structure of Virtual Space: Some Lessons from Portal (PCG2013)

Jonathan Erhardt

 

Boards. The Place of Space (PCG2013)

Ivan Mosca

 

Being and Time (Final Fantasy Edition) (PCG 2013)

Gugliemo Feis & Jacopo Tagliabue

 

Postphenomenological Play (PCG2013)

Emil Hammar

 

The Wanderer in the Wilderness (PCG2013)

Daniel Vella

 

Developing Fictionally Immoral Attitudes (PCG2013)

Daniel Milne

 

Games as Landscape (PCG2013)

Christopher Nguyen

 

Evil in Virtual Worlds (PCG2013)

Carl David Mildenberger

 

Computer Game Space as Directional Space (PCG2013)

Anita Leirfall

 

Special Effectivities: On the Intersection of Spatial Knowledge and Bodily Skill (PCG2013)

Ian Jones