Video Recordings from PCG2008

4th Philosophy of Computer Games Conference, Potsdam 2008

 

Ethical Reflection and Emotional Involvement in Computer Games (PCG2008)

Kirsten Pohl

 

Can Avatars Act? (PCG2008)

John Richard Sageng

 

Metacommunication and Metalepsis in Play and in Computer Games (PCG2008)

Britta Neitzel

 

Gameplay in the Zone of Becoming: Locating Action in the Computer Game (PCG2008)

Souvik Mukherjee

 

Différance at Play (PCG2008)

Yara Mitsuishi

 

Perception, Action and Gamespace (PCG2008)

Betty Li Meldgaard

 

The Rethoric of Persuasive Games (PCG2008)

Anders Sundnes Løvlie

 

Remarks on Digital Play Spaces (PCG2008)

Mattias Ljungström

 

There is No Magic Circle (PCG2008)

Michael Liebe

 

Landscape and Avatar (PCG2008)

Bjarke Liberiussen

 

A Sketch for a Model of Four Epistemological Positions Toward Computer Game Play (PCG2008)

Olli Leino

 

Who Made the Magic Circle? Seeking the Solvable Part of the Game-Player Problem (PCG2008)

Jesper Juul

 

Being in the Game (PCG2008)

Charlene I. Jennett

 

The Concept of War in the World of Warcraft (PCG2008)

Christian Hoffstadt

 

Interaction and Space in Computer Games (PCG2008)

Stephan Günzel

 

The Perception of Videogames: From Visual Power to Trancendental Interaction (PCG2008)

Robert Glashüttner

 

Pulling the Strings: A Theory of Puppetry for the Gaming Experience (PCG2008)

Eduardo H. Calvillo G

 

The Binary Myth (PCG2008)

Gordon Calleja

 

The Phenomenology of Video Games (PCG2008)

Ian Bogost