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Wednesday, 14.10.2015, Potsdam (ZeM) – How to get there? |
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Session chair: Sebastian Möring (University of Potsdam, Germany) |
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11:00 |
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13:00 |
LUNCH BREAK |
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14:00 |
PANEL Ludo-Hermeneutics |
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17:30 |
BREAK |
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18:00 |
KEYNOTE The Play-process of Understanding and the Hermeneutic Dimensions of Computer Games, Monica Vilhauer (Roanoke College, United States) |
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19:00 |
END |
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Thursday, 15.10.2015, Berlin (BTK) |
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9:00 |
REGISTRATION |
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9:30 |
Opening speech by Thomas Noller (Vice-rector of BTK) |
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9:40 |
Opening speech by Stephan Günzel (Chair of the Organizing Committee, Head of Game Design Program at BTK) |
| 9:50 | Opening speech by Sebastian Möring (Chair of the Program Committee, University of Potsdam) |
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Session chair: John Richard Sageng (University of Oslo, Norway) |
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10:00 |
KEYNOTE Making Games, Making Sense, Paolo Pedercini (Carnegie Mellon University, United States) |
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11:00 |
BREAK |
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11:15 |
Designing smell games, learning from animal play (pdf), Hanna Wirman (The Hong Kong Polytechnic University, Hong Kong) and Simon Niedenthal (Malmö University, Sweden) |
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11:45 |
Self-Transformation Through Game Design (pdf), Stefano Gualeni (University of Malta, Malta) |
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12:15 |
Between autopoiesis and neoliberal self-fashioning: the dialectics of self-construction in single-player RPG games (pdf), Feng Zhu (University of Manchester, United Kingdom) |
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12:45 |
LUNCH BREAK |
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Session chair: Mirjam Goller (BTK, Germany) |
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13:45 |
“Who should I call if no one shows up to pick up the dead? #movingout”- On materiality, meaning and gameness in Cities: Skylines (pdf), Olli Leino (City University of Hong Kong, Hong Kong) |
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14:15 |
Of certainty and authenticity. Toward ethical consequences of video games hermeneutics, Tomasz Majkowski (Jagiellonian University in Krakow, Poland) |
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14:45 |
Spirit of Seriousness and Bad Faith, or, the Meaning of In-game Life (pdf), Marta Matylda Kania (University of Lower Silesia, Wroclaw, Poland) |
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15:15 |
BREAK |
| Session chair: Daniel Vella (University of Malta, Malta) | |
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15:30 |
Three types of representations in digital games (pdf), Paweł Grabarczyk (University Of Lodz, Poland) |
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16:00 |
Ghosts of Present Past. The video game as an anthropomorphized communication act (pdf), Justyna Janik (Jagiellonian University in Kraków, Poland) |
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16:30 |
BREAK |
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16:45 |
Academic game interpretation: a defence (pdf), Paul Martin (University of Nottingham Ningbo China, China) |
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17:15 |
Isaac Unbound: Play as Ontology, Adam Sulzdorf-Liszkiewicz (University of Southern California, United States) |
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17:45 |
END |
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Friday, 16.10.2015, Berlin (BTK) |
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Session chair: Olli Leino (City University of Hong Kong, Hong Kong) |
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10:00 |
Computer Games as Philosophical Medium (pdf), Jere Surber (University of Denver, United States) |
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10:30 |
A Philosophical Approach To The Refuge-Prospect Theory In Urban Open World Games By Merging Deleuze/Guattari and de Certeau (pdf), Marc Bonner, University of Cologne, Germany |
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11:00 |
BREAK |
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11:15 |
The world as algorithms: political philosophy in computer simulations (pdf), Pierre Depaz, New York University, United States |
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11:45 |
What is a simulation of a game? (pdf), David Myers (Loyola University New Orleans, United States) |
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12:15 |
LUNCH BREAK |
| Session chair: Rita Santoyo Venegas (National Autonomous University of Mexico, Mexico) | |
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13:15 |
Ruin Representations: Understanding meaning making in video games through urban ruins, allegory and trope theory (pdf), Emma Fraser (University of Manchester, United Kingdom) |
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13:45 |
The Radical Productivity of Play, Adam Nash and Thomas Penney (pdf) (RMIT Melbourne, Australia) |
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14:15 |
BREAK |
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14:30 |
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16:30 |
SIGHTSEEING |
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21:00 |
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24:00 |
END |
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Saturday, 17.10.2015, Berlin (BTK) |
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Session chair: Csongor Baranyai (BTK, Germany) |
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10:00 |
KEYNOTE V(x) vs. R(x) – Meaning, Relationships, and Well-Being in Virtual Worlds, Johnny Søraker, University of Twente, Netherlands |
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11:00 |
BREAK |
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11:15 |
Black Skin White Guns – Becoming Colonizer in Resident Evil 5 (pdf), Sabine Harrer (Vienna University & Austrian Academy of Science, Austria) and Martin Pichlmair (IT University of Copenhagen, Denmark) |
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11:45 |
The Other Player: Margins, Difference and Newcomers in Game Cultures, Hanna Wirman (The Hong Kong Polytechnic University, Hong Kong) |
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12:15 |
Seductive play in digital games (pdf), Ida Kathrine Hammeleff Jørgensen (IT University of Copenhagen, Denmark) |
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12:45 |
LUNCH BREAK |
| Session Chair: Anita Leirfall, University of Bergen, Norway | |
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13:45 |
The Character of the Ludic Muse (pdf), Daniel Vella (University of Malta, Malta) |
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14:15 |
How to approach health packs in the wild. Meta-ontological reflections (pdf), Ea Christina Willumsen and Hans-Joachim Backe (IT University of Copenhagen, Denmark) |
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14:45 |
World-Withdrawal, Mathias Fuchs, Leuphana University, Germany |
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15:15 |
BREAK |
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15:30 |
FINAL DISCUSSION |
