6 th International Conference on the Philosophy of Computer Games
Day 3, January 31 (Medialab-Prado)
10:00
11:00
KeynoteChair: AnitaLeirfall
Can video games be(come) art?.Graeme Kirkpatrick
Break
I play, therefore I am. Adam Rafinski (Karlsruhe University of Arts and Design / Center for Art and Media Karlsruhe (ZKM)) Paidea in Ludus: The Aesthetic and Technical Experience in Computer Game Play.Dominic Arsenault (Universite de Montreal)
Break
Zero ‐ player games ‐ Exploring the distinction betweenGames as Artifactsand Games as Activities.Staffan Björk (University of Gothenburg | InteractiveInstitute)Generic experiences.Andreas Gregersen (University of Copenhagen,Departmen of Media,Cognition and Communication)
Lunch Break
Ethical Advocates in Dragon Age: Origins.Carolyn Jong (Concordia University)
15:00
Paper sessionChair: PatrickCoppock
Virtual Worlds and Moral Evaluation.Jeffrey Dunn (DePauw University) Cybersport 2.0: Legitimization and Ethical Dimensions of Videogames.Sean Naubert (United States)
Break
Closing
11:15
Paper sessionChair: AnitaLeirfall
12:15
12:30
Paper sessionChair: PatrickCoppock
13:30
16:30
16:45