6 th International Conference on the Philosophy of Computer Games

Day 3, January 31 (Medialab-Prado)

10:00

11:00

KeynoteChair: AnitaLeirfall

Can video games be(come) art?.Graeme Kirkpatrick

Break

I play, therefore I am. Adam Rafinski (Karlsruhe University of Arts and Design / Center for Art and Media Karlsruhe (ZKM)) Paidea in Ludus: The Aesthetic and Technical Experience in Computer Game Play.Dominic Arsenault (Universite de Montreal)

Break

Zero player games Exploring the distinction betweenGames as Artifactsand Games as Activities.Staffan Björk (University of Gothenburg | InteractiveInstitute)Generic experiences.Andreas Gregersen (University of Copenhagen,Departmen of Media,Cognition and Communication)

Lunch Break

Ethical Advocates in Dragon Age: Origins.Carolyn Jong (Concordia University)

15:00

Paper sessionChair: PatrickCoppock

Virtual Worlds and Moral Evaluation.Jeffrey Dunn (DePauw University) Cybersport 2.0: Legitimization and Ethical Dimensions of Videogames.Sean Naubert (United States)

Break

Closing

11:15

Paper sessionChair: AnitaLeirfall

12:15

12:30

Paper sessionChair: PatrickCoppock

13:30

16:30

16:45