Graeme Kirkpatrick

Base

Country

Sweden

Institutional affiliation

University of Skovde

Title

Professor

Research interests relevant to game philosophy

I am interested in computer and video game aesthetics; conceptual elucidation as against hermeneutic interpretation in game analysis, and the critical sociology of computer ‘gameplay’.

Publications and presentations relevant to game philosophy

Most relevant books:
Computer Games and the Social Imaginary (Polity 2013)
Aesthetic Theory and the Video Game (MUP 2011)

Some recent articles:
2015 ‘Ludefaction: fracking the radical imaginary’, Games & Culture on-line first,
http://gac.sagepub.com/content/early/2015/02/19/1555412014568665.abstract.

2014 ‘Making games normal: Computer gaming discourse in the 1980s’, New Media & Society on-line first, http://nms.sagepub.com/content/early/2014/11/18/1461444814558905.full.pdf+html

2012 ‘Constitutive tensions of gaming’s field: UK gaming magazines and the formation of gaming culture 1981-1995’, Game Studies 12 (1) September.

Keywords

aesthetics; politics; critical theory; Adorno; ludology

Name

Graeme Kirkpatrick

Background

Philosophy, sociology, media aesthetics