University of Malta
|Research interests relevant to game philosophy||
My interest in games is twofold, focusing on the status of games as both experiential worlds for their players, and as objects of aesthetic experience. I draw on phenomenology and existentialism to analyze player experience of games as worlds, the player’s being-in-the-gameworld, placeness, embodiment and subjectivity in and towards the gameworld. I also bring aesthetic theory and narratology to bear upon the study of games as formal objects of aesthetic experience.
Phenomenology, aesthetic theory, game space, subjectivity
|Publications and presentations relevant to game philosophy||
Virtual Existentialism: Meaning and Subjectivity in Virtual Worlds (with Stefano Gualeni). Palgrave, 2020.
Phenomenology, existentialism, experience, virtual worlds, narrative, aesthetics, space and place, subjectivity
Game studies, literary theory