Daniel Milne-Plückebaum




Institutional affiliation

Bielefeld University


Ph.D. Student

Research interests relevant to game philosophy

I have two research interests relevant to game philosophy: First, I’m interested in the intrinsic relationship between ethics and aesthetics, and think that certain video games show that artefacts can be artistically meritorious insofar as they manifest immoral attitudes. Second, I focus on the semantics of fictive discourse and the ontology of fictional objects, any theory of which should have something to say about computer game discourse/the characters of virtual worlds.

Publications and presentations relevant to game philosophy

“Animal Crossing as an Interactive Narrative Machine”. Presentation at the 8th International Philosophy of Computer Games Conference, Istanbul.

“Developing Fictionally Immoral Attitudes”. Presentation at the 7th International Philosophy of Computer Games Conference, Bergen.


fiction, semantics, ontology, ethics and aesthetics


Daniel Milne-Plückebaum


Philosophy, linguistics