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Asheim, Olav. “Reality, Pretense, and the Ludic Parenthesis.” In The Philosophy of Computer Games, edited by John Richard Sageng, Hallvard Fossheim, and Tarjei Mandt Larsen, 233–257. Philosophy of Engineering and Technology 7. Springer Netherlands, 2012. http://link.springer.com/chapter/10.1007/978-94-007-4249-9_16.
This contribution considers the logical analysis of statements with reference to objects in computer games. It argues against contextualism and defends a form of realism for fictional objects. It relates to the following authors: Peter Ludlow, Espen Aarseth and Roman Ingarden.
Representation and Fiction
Defining Games or Computer Games
test from Andrea
test from John McIntyre