Time Table

Preliminary Schedule Philosophy of Computer Games Conference 2015

 

 
Wednesday, 14.10.2015
Thursday, 15.10.2015
Friday, 16.10.2015
Saturday, 17.10.2015
 
Potsdam (ZeM)
Berlin (BTK)
Berlin (BTK)
Berlin (BTK)
9:00
Registration
Registration
 
 
10:00
 
KEYNOTE
Paolo Pedercini
Carnegie Mellon University, United States
 
Jere Surber
University of Denver, United States
 
Computer Games as Philosophical Medium (pdf)
KEYNOTE
Johnny Søraker
University of Twente, Netherlands
 
10:30
 
Marc Bonner
University of Cologne, Germany
 
A Philosophical Approach To The Refuge-Prospect Theory In Urban Open World Games By Merging Deleuze/Guattari and de Certeau (pdf)
11:00
 
Graeme Kirkpatrick, University of Skovde, Sweden
 
Emma Fraser, University of Manchester, United Kingdom
 
Feng Zhu, University of Manchester, United Kingdom
Hanna Wirman
The Hong Kong Polytechnic University, Hong Kong
 
Simon Niedenthal
Malmö University, Sweden
 
Designing smell games, learning from animal play
BREAK
Sabine Harrer
Vienna University & Austrian Academy of Science, Austria
 
Martin Pichlmair, IT University of Copenhagen, Denmark
 
Black Skin White Guns – Becoming Colonizer in Resident Evil 5
11:30

Stefano Gualeni

University of Malta, Malta

 

Self-Transformation Through Game Design (pdf)

Pierre Depaz
New York University, United States
 
The world as algorithms: political philosophy in computer simulations (pdf)
Hanna Wirman
The Hong Kong Polytechnic University, Hong Kong
 
The Other Player: Margins, Difference and Newcomers in Game Cultures
12:00
Feng Zhu
University of Manchester, United Kingdom
 
Between autopoiesis and neoliberal self-fashioning: the dialectics of self-construction in single-player RPG games (pdf)
David Myers
Loyola University New Orleans, United States
 
What is a simulation of a game?
Ida Kathrine Hammeleff Jørgensen
IT University of Copenhagen,
Denmark
 
Seductive play in digital games (pdf)
12:30
BREAK
BREAK
BREAK
13:00
BREAK
13:30
14:00
PANEL: Ludo-Hermeneutics
 
Jonne Arjoranta University of Jyväskylä, Finland
 
Andreas Lindegaard
Gregersen, University of Copenhagen, Denmark
 
Daniel Vella
University of Malta, Malta
 
Kristine Jørgensen
University of Bergen, Norway
 
Olli Leino
City University of Hong Kong, Hong Kong
 
Sebastian Möring
University of Potsdam, Germany
 
Espen Aarseth
IT University of Copenhagen, Denmark
 
Paul Martin
University of Nottingham Ningbo China, China
Olli Leino
City University of Hong Kong, Hong Kong
 
 
Playing a Clockwork Universe: Existential Ludology and Intelligent Design
Emma Fraser
University of Manchester, United Kingdom
 
Ruin Representations: Understanding meaning making in video games through urban ruins, allegory and trope theory
Mathias Fuchs
Leuphana University, Germany
 
World-Withdrawal
14:30
Tomasz Majkowski
Jagiellonian University in Krakow, Poland
 
Of certainty and authenticity. Toward ethical consequences of video games hermeneutics
Sebastian Deterding
Northeastern University, United States
 
Towards a Sociomaterial Affordance Theory of Meaning-Making in Video Game Play
Ea Christina Willumsen
IT University of Copenhagen, Denmark
 
Hans-Joachim Backe
IT University of Copenhagen, Denmark
 
How to approach health packs in the wild. Meta-ontological reflections (pdf)
15:00
Marta Matylda Kania
University of Lower Silesia, Wroclaw, Poland
 
 
Spirit of Seriousness and Bad Faith, or, the Meaning of In-game Life (pdf)
Adam Nash, Thomas Penney
RMIT Melbourne, Australia
 
The Radical Productivity of Play
Daniel Vella
University of Malta, Malta
 
The Character of the Ludic Muse
15:30
BREAK
BREAK
BREAK
16:00
Paweł Grabarczyk
University Of Lodz, Poland
 
Three types of representations in digital games (pdf)
 
Stefano Gualeni University of Malta, Malta
 
Ida Marie Toft
Concordia University, Canada, Copenhagen Game Collective
 
Pietro Righi Riva, Santa Ragione, Italy
 
Sonia Fizek, Berlin
 
Martin Pichlmair
IT University of Copenhagen, Denmark
 
Hanna Wirman
The Hong Kong Polytechnic University, Hong Kong
FINAL DISCUSSION
16:30
Justyna Janik
Jagiellonian University in Kraków, Poland
 
Ghosts of Present Past. The video game as an anthropomorphized communication act (pdf)
17:00
BREAK
 
17:30
BREAK
Paul Martin
University of Nottingham Ningbo China, China
 
Academic game interpretation: a defence (pdf)
 
18:00
KEYNOTE
Monica Vilhauer
Roanoke College, United States
 
Adam Sulzdorf-Liszkiewicz
University of Southern California, United States
 
Isaac Unbound: Play as Ontology
SIGHTSEEING + DINNER
 
18:30
 
 
19:00
 
 
 
19:30
 
 
 
20:00