Stephan Günzel

Base

Country

Germany

Institutional affiliation

Berlin Technical Art University

Title

Professor

Research interests relevant to game philosophy

concepts of space that can be found within computer games or forms of space that are mediated through computer games (see keynote at gamephilosophy-conference at Bergen in 2013: http://gamephilosophy2013.b.uib.no/ai1ec_event/keynote-lecture-antinomies-of-space-philosophy-culture-games/?instance_id=512)

Publications and presentations relevant to game philosophy

Push Start: The Art of Video Games (Earbook 2014: http://www.amazon.com/Push-Start-The-Video-Games/dp/3943573095)
Egoshooter. Space-Image of the Computer Game (Frankfurt/M. and New York 2012, German language: http://www.campus.de/buecher/wissenschaft/kulturwissenschaften/egoshooter-4265.html)
Philosophy of the Computer Games Proceedings (Potsdam 2008, http://opus.kobv.de/ubp/volltexte/2008/2007/)

Keywords

game spaces

Name

Stephan Günzel

Background

philosophy, media theory, cultural studies