|Research interests relevant to game philosophy||
I work primarily in philosophy of the arts, particularly music, film, and literature. My interest in games arose from the ways in which people have applied work in those areas to videogames.
|Publications and presentations relevant to game philosophy||
“Why Gamers Are Not Narrators” in Aesthetics and Videogames, ed. Jon Robson & Grant Tavinor. (Routledge, 2018), pp. 128-45.
ontology, performance, narrative